Nvidia finally unveils the RTX 2000 series

It’s been a long time coming, but Nvidia have finally lifted the lid on their next generation of Turing GeForce graphics cards. Announced at the GeForce Gaming Celebration event in Cologne ahead of this year’s Gamescom, the successors to Nvidia’s GTX 10-series will be led by the mighty GeForce RTX 2080 Ti and GeForce RTX 2080.

Nvidia is promising “up to 6X the performance of previous-generation graphics cards,” and real-time ray tracing for these cards.

Nvidia RTX
Source: timetravellerwiki.com

Pricing: 

Pricing for RTX 2070 cards will start at $499, with RTX 2080 at $699, and the RTX 2080 Ti starting at $999. Nvidia is also offering Founders Editions for all three graphics cards. The GeForce RTX 2070 Founders Edition will be priced at $599, with the RTX 2080 Founders Edition at $799, and the RTX 2080 Ti Founders Edition at $1,199. The Founders Edition cards will ship on September 20th.

Specifications:

Nvidia says the RTX 2080 is designed for overclocking, and the RTX 2070 will offer more performance (for ray-tracing) than Nvidia’s Titan XP card. The RTX 2080 Ti is the flagship, clocked at 1350MHz with 4352 CUDA cores and 11GB of GDDR6 RAM (full specs here), while the regular RTX 2080 will be clocked at 1515MHz with 2944 CUDA cores and 8GB of GDDR6 RAM (full specs here). The RTX 2070, meanwhile, is clocked at 1410MHz, with 2304 CUDA cores and 8GB of GDDR6 RAM. Nvidia is recommending PC gamers have a 650W power supply, as the base RTX 2080 draws up to 215 watts of power.

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The main promise of these new cards is ray tracing, which is a rendering technique that results in real-time light reflections and cinematic effects that can make games look a lot more like movies. Ray tracing is something PC gamers have been promised for years, and it has long been considered the “holy grail” of video games. Nvidia is now aiming to bring it in real time to the masses.

Nvidia also demonstrated Ray tracing on three games The ray-tracing demonstrations were impressive, but most were limited to physically modeled materials, and reflections and lighting indoors. It’s the real-world game support that matters, and Nvidia is promising real-time ray tracing in Shadow Of The Tomb Raider, and performance gains in lighting and other effects in Battlefield V and Metro Exodus. The demonstration of Tomb Raider was particularly impressive, with realistic shadows and lighting shown in nighttime scenarios.

Nvidia is promising that even more games will get ray-tracing support than just the three titles it demonstrated . The company briefly revealed 21 games will get RTX support soon, including Hitman 2, We Happy Few, PUBG, and Final Fantasy XV. 21 games is moderate for launch, but Nvidia will need to keep pushing game developers to adopt this new technology.

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